Meta Connect Spark AR Submission

I participated in this AR hackathon as a solo team. The prompt was” ”. Generally Spark AR is used for non interactive “Filter” experiences but I wanted to attempt to gamify the platform. We were tasked to use the newest version of the Spark AR platform to develop our submission. I elected to primarily use the new visual scripting system as my strengths are not in JS the primary language for Spark AR. This did create some large limitations as at the time variables where not fully implemented in the visual scripting language. I was able to find a work around using constants. This allowed me to get working box collision logic and a scoreboard for my rhythm game. The goal is to dance to the music and avoid the spike balls.

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Any War Any Enemy SXSW 2025